timby wrote:OK, there's a lot of obfuscation and flat-out inaccurate information being spouted here, so let's clarify a few things.
Raven Software hasn't released a full game since 2010. The company underwent significant and major layoffs in 2009 following a number of under-performing releases, and after a nasty spat with its publisher, Activision, it had another round of layoffs a year or so later. The company is a shell of its former self, and its involvement with the Call of Duty series has been limited to helping out with UX design and building maps for multiplayer. The Call of Duty games are actually made by two other studios named Infinity Ward and Treyarch, which trade off development on each title in the series (Infinity Ward builds one, then Treyarch builds the next, and so on).
As for Human Head, holy moly -- they've released one game in the past seven years, the aforementioned Fort Courage, which is a goofy little Android phone game about fighting evil aliens on Mars.
So neither studio is in any way some sort of murder simulator mass-production factory, which you are actively proclaiming.
Your post is well written. Thank you. I will address some other parts of your post in the future but for now..
Raven and Human Head based on Linkedin have around 250 employee's combined. In metro Madison there are about 250,000 people. Therefore an equivalent company in Chicago would be around 6,000 employees. In Los Angeles, about 12,000. In relative size they are not small. In fact that is the point. We are a small community and small state. We have not said that they should not operate. We just don't want them here. We don't want to be known as First Person Shooter Street. We just want them to move to LA or NY where they can hide where may other dregs of society can hide.
Raven has at least 150 employees. That means at least $15-$20 million in annual revenues. And they are working on Call of Duty. Many of their employees boast about it in their linkedin profiles. The company has also publicized their involvement in professional publications. And yes, they work on just a part of the final product. So does that mean that the person who prepares only part of the final product such as heroin or crack cocaine is not responsible for their contribution to the end product.
HumanHead has been involved with at least two other FPSS releases this year. Look in the history portion of Wiki, you can find it if you dig, but they have removed the info. They have also removed mention of these products from their website. I would think that if I had a company with two successful FPSS products this year, that I would publicize it on my Wiki and website. Could it be that Human Head is trying to hide what they do? They are advertising that they are hiring at all levels. So business must be good. And 75 people means at least $10 million a year in revenues. So who's paying. What are they producing? Why are they hiding what they are making?
Basically, these two companies have morphed into specialty companies with one product - First Person Shooter Simulations. And we don't want them here.
It's an addictive, destructive product that hurts people. It's a product that wouldn't be tolerated for production in Connecticut or Colorado or the entire country of Norway. Why the heck would we want them here. And we believe it is a factor in mental illness. The data is showing it. Common sense is overwhelming. And even the police are using use levels as a gauge in determining mental state of perpetrators.
http://www.theage.com.au/world/chris-la ... 2snhq.html